Friday, September 11, 2009

NA: understanding comics.

west & east: cultural differences btwn E and W: W is a lot more goal oriented. E is siclical and labytinthin. enjoying where you are in the story/ art/ etc.
east uses more moment to moment scenes

gutter, negative space in between comic book panels.
closure,
most of the action in comics happen in the reader's head.
6 transition types
moment to moment same subject is displayed in an adjacent sequence
action to action, 2 separate actions. same characters.
subject to subject, both panels are same idea but portray different people.
scene to scene, leaps in time or space. requires cosure or deductive reasoning to link the panels
aspect to aspect, bypasses time for the most part and sets a wonde
grammear of the edit, by roy thompson & in the blink of an i.
editing, the process of preparing language, images, or sound through correction, condensation, organization, etcedit, transition between two shots.
3 different types of edits, . cut-the process
mix gradual transition of overlapping images fade, change from image to black.
thompson has six elements of the edit, murch
motivation-there should always be a reason to make cun. emotion-51% the cut is true to the emotion
information a new shot should always contain composition each shot should have a reasonable shot compostion for framing. Rythm the shot should have a reasonable shot composition or framing. rythm, the cut happens at a moment that is rythmically interesting and 'right'
sound, some form of sound, continuity or sound development.
eye race, the cut acknowledges a concern with location and movement of audiences focus of interest within the frame.
camera angle, each new shot should be n a different angle from the previous shot
2D plane of the screen, the cut respects 'planarity'-the grammar of 3d transposed by photography to 2d.
continuity, movement or action should be both evident and similar in both shots,. continuity of movement of position of sound.
3d space of action the cut respecs the 3rd continuity of the actual space where people are in the room and in the

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